In conclusion of Unit 67, I believe that I have efficiently and effectively carried out the task to a certain degree. Within this unit, I have learnt many new and different techniques allowing me to progress and actually become a better animator using the new skill I have picked up such as modelling, skinning, rigging and key-framing. Although that the end products created may seem quite simple themselves, I believe that I did a good enough job with presenting my work as I dedicated quite a lot of time into the project with the length-worthy tasks of key-framing and rendering the animation itself. I think that as I made more and more animations, Each one seemed to improve in some sort of way and I believe that if I were to repeat this task one again, I could do a better job as I have learned so many new things about the animating process.
Since animation is quite new to me, I think that I got the hang of the process fairly quickly as I found myself doing things much better than other things whilst actually animating. I think I was better at the actual animation process including things such as boning, skinning, rigging and key-framing. I feel like my animations were very fluent in the process but I think it was more of the smaller things that let me down, such as the model itself and lighting. The reason why I'm saying that I don't think my model was the greatest is because whenever I tried to move the model, the head would stretch so I was forced to keep my model within the center of the field which made animations such as my running and jumping animations seem much more bland than they could of been. I also couldn't create a lighting effective enough to make the area seem very bright and easy to see so I would like to improve or learn how to create better lighting in the next time that this opportunity comes around.
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